Project Felix: Feature Requests

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  1. Import Materials Option

    Currently you can download materials from Adobe Stock to desktop but there's no way to import it without going through CC Libraries.

    Adding a File > Import Materials option will allow for downloaded materials or materials created in other apps to be imported.

    26 votes
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      10 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
    • Use Adobe Shortcuts

      Keep keyboard shortcuts same as in other apps (as much as possible), such as V for Move so don't need to learn too many new shortcuts

      2 votes
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        3 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
      • Direct selection tool

        Please use two selection tools like you do in illustrator and in design the "selection tool" and the "direct selection tool". Consistency across UIs is important, but these objects have to be vector based. [The magic wand from Photoshop which is for raster-based images.]

        1 vote
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          3 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →

          Our standard Move, Rotate and Scale tools have group and direct selection for object parts.

          If you have the “group select” option turned on (on by default) try holding down Cmd/Ctrl and clicking. That should ‘direct’ select just the objects that are in the group.

        • 73 votes
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            132 comments  ·  Render Mode  ·  Flag idea as inappropriate…  ·  Admin →
          • Export as PNG

            I would like export just an object to png format as well as drag to the library? I cannnot find these functions. Is it too soon?

            1 vote
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              2 comments  ·  Creation  ·  Flag idea as inappropriate…  ·  Admin →
            • Copy Textures/Materials to Another Object

              lets be clear, the cc lib would be a better way to quickly move settings from one area to another but Fekix doesn't work with the cc lib yet so it needs some other way to save or copy textures and materials from one section to another.

              p.s, the new 2 build is a great step forward... keep it up guys!

              1 vote
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                1 comment  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →

                There is actually an eyedropper action in the material properties. Hover over the material title and you’ll see it. This copies the material and textures from one object to another.
                We do support CC Libraries as well, but unfortunately we don’t support images as textures from CC Libraries yet. Definitely something we will do!

              • Save After Render

                Can't change the name of the file to export once the render is completed. it seems the image must be re-rendered to save it with a new name.

                1 vote
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                  3 comments  ·  Render Mode  ·  Flag idea as inappropriate…  ·  Admin →
                • No Cmnd H (hide) key command

                  No Cmnd H (hide) key command

                  1 vote
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                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Only Show Supported Files During Import

                    When importing models it would be great if there was a filter to show only the supported file types. This will prevent importing unsupported files and is a nice quick way to see what types are supported.

                    1 vote
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                      3 comments  ·  Adobe Ecosystem  ·  Flag idea as inappropriate…  ·  Admin →
                    • Dolly should be Zoom

                      I think Dolly camera shall be renamed to zoom and icon shall be changed to Magnifying glass instead, to make it more align with standard tool convensions.

                      2 votes
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                        2 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →
                      • Drag & Drop into Scene Panel

                        Currently you can drag and drop most things into the viewport but not to the scene panel. Adding models to the scene or adding materials onto a selected model that's not currently visible or selected would be possible with drag-n-drop between the content panels and the scene panel.

                        7 votes
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                          0 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →
                        • Duplicate objects

                          have the option of duplicate object faster such as ctrl+D instead of copy and paste

                          11 votes
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                            6 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →
                          • Group/Ungroup command

                            We need a group/ungroup command

                            11 votes
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                              2 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →
                            • Importing 3d models

                              I need to import my maya models. There is no documentation about the importing 3d model file types, is it?

                              3 votes
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                                completed  ·  2 comments  ·  Creation  ·  Flag idea as inappropriate…  ·  Admin →
                              • Change Render Output Size

                                Cool program, but larger output files would be more useful. I would use these for compositing work in photoshop but at the current output size, it's kind of pointless

                                0 votes
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                                  completed  ·  1 comment  ·  Render Mode  ·  Flag idea as inappropriate…  ·  Admin →
                                • Model Shop / Asset Store

                                  For instance, I would require a book model, and having somewhere within the app to buy a book model would be great, being able to look through models and get just the bits we need would be very handy, especially if some were very cheap or free?

                                  1 vote
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                                    0 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →

                                    This actually already exists! When we launched Project Felix we also started a new 3D section on Adobe Stock, which includes models, materials and lights. There’s a bunch of content ranged from free to premium pricing, and more content will be added regularly.

                                    Here’s a link to the filtered 3D content view:

                                    https://stock.adobe.com/search?k=&filters%5Bcontent_type%3A3d%5D=1&filters%5B3d_type_id%5D%5B%5D=1&filters%5B3d_type_id%5D%5B%5D=2&filters%5B3d_type_id%5D%5B%5D=3&safe_search=0&safe_search=1&native_visual_search=&similar_content_id=

                                  • Assign Materials to Parts of Objects

                                    I dont know if it's a bug, but I can't figure out how to put liquids inside the bottle without making the whole bottle in that material, and also the same problem with the cap non the bottle.

                                    0 votes
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                                      completed  ·  2 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Change material colors

                                      The tutorial shows a color picker to change object colors. I am not seeing that capability here.

                                      0 votes
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                                        0 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →

                                        First you’ll need to select the material (not the object). You can do this in the scene panel by expanding the triangles next to the mesh to see the materials applied and then clicking on that. The properties panel will update to show you the material properties.

                                        Another way you can do it is to look in the Document panel (bottom left) which shows you all of the materials currently in the document. This might be slower or faster depending on how complex your scene is.

                                      • Change object colors

                                        The tutorial shows a color picker to change object colors. I am not seeing that capability here.

                                        0 votes
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                                          0 comments  ·  Design Mode  ·  Flag idea as inappropriate…  ·  Admin →

                                          You should be able to do this by expanding the disclosure triangle in the scene panel next to the mesh name to see the materials that are applied. Click on the material and the properties panel will be updated to show all the properties of the material which you can edit.

                                        • Mac OSX Sierra Support

                                          when will project Felix be available to use with Mac OSX Sierra

                                          2 votes
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                                            0 comments  ·  Other  ·  Flag idea as inappropriate…  ·  Admin →

                                            Hi there! Just a quick message to check in on this feature since it has already been a month since it was posted. There isn’t a ton of new news in the meantime, we are gathering info on who is participating in our UserVoice forum with a short 5 minute survey – check it out!

                                            https://adobe.allegiancetech.com/surveys/C4JU2R/

                                            If you are interested in joining our Prerelease program then this is the way to volunteer yourself. Prerelease participants get early access to builds before they are released to the public and we’ll ask for additional insights/feedback.

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